Crawling Cave
This level was designed in the level editor for BattleBlock Theater. The level is focused on exploring the cave, as the player must go down the slippery slime blocks, across the underground lake, and traverse the exploding blocks before they are able to climb back out and escape. You may be able to escape, but can you find all the strawberries in the hidden areas?
- - Made using BBT Level Editor
- - Completed Fall 2021
- - Youtube Walkthrough Link
- - Steam Download Link
Lasers and Lights
This level was designed in the Portal 2 Level Editor for my Level Design class. The goal was to teach the player how to use a certian mechanic using a three-part design method: an easy puzzle to solve, then a more difficult one, then adding a new twist to the existing mechanic. I centered my level around directing lasers - can you solve it?
- - Made using Portal 2 Level Editor
- - Completed Fall 2021
- - Youtube Walkthrough Link
- - Steam Download Link
Skyrim Mod

This was created as a semester-long class project where I worked in a group of six to design and create a mod of our choice. We decided to create a Skyrim mod where the player is tasked to retrieve a strange relic by a mysterious stranger. The player must travel through ice caves to find the relic deep in a dwemer ruin, guarded by a foe that some seasoned players may recognize. I worked on the level design for this mod, and created the icy cave part of it specifically.
- - Level created in Skyrim Creation Kit for the original Skyrim
- - Main Role - Level Design and Creation
- - Completed Fall 2017
- - Youtube Walkthrough Link (Team Lead's Channel)
- - Nexusmods Webpage Link
Slime Forest
This level is a group project, made to show off the 3-D assets that my group of three created in our 3-D modeling class. We decided on a 'night-time enchanted forest' theme, and I designed all of the indoor (or inside the tree, in this case) assets and was the one to handle all of the level layout and implementation in Unreal.
- - Assets made in Maya
- - Level created in Unreal Engine
- - Main Role - Indoor Assets and Level Layout
- - Completed Fall 2019